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Switching from Mesh Renderer to Skinned Mesh Renderer causes the model to immediately go invisible.

Discussion in 'Editor & General Support' started by DrXanadu, Oct 9, 2019.

  1. DrXanadu

    DrXanadu

    Joined:
    Apr 16, 2019
    Posts:
    1
    Everything looks perfect with just Mesh Renderer applied. As soon as I add Skinned Mesh Renderer, it goes invisible, and nothing I do will bring it back. I've checked Update when Offscreen. I've specified the mesh and the materials.
    It only does this with the specific mesh I'm trying to use. If I switch to other meshes (e.g. Sphere, Cube), they appear correctly. If I then switch back to the mesh I want to use, it will appear in the shape of the previous mesh selected, but oddly distorted.
     
  2. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    95
    Hello! Could you please submit a bug report with a minimal reproduction project for this issue and reply in here with the issue ID?