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Switching from GPU to CPU Baker

Discussion in '2020.1 Beta' started by Crystalline, Oct 31, 2019.

  1. Crystalline

    Crystalline

    Joined:
    Sep 11, 2013
    Posts:
    168
    I have a plane a few cubes and when i hit bake, it works for a few times, then i added some light probes, and it says its out of memory and it goes back to CPU.
    Lightmap resolution is set to 25.

    I have no idea how it runs out of memory on such a simple scene..

    gtx 1060 6gb
     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    I think you mean texel resolution since lightmap resolution is a drop down box with no 25 option.

    But! please report a bug with that project in it and leave the case number here. This is fastest way for Unity to check it for you, as they won't need to guess anything.