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Switching Build Target Breaks some materials, requires Reimport All

Discussion in '5.4 Beta' started by phr00t, Jul 26, 2016.

  1. phr00t

    phr00t

    Joined:
    Apr 19, 2016
    Posts:
    41
    When I want to switch to a new build target or architecture in the "Build Settings..." menu, Unity seems to mishandle assets. Most of my materials become "problem pink". I have to do a "Reimport All" to repair the broken materials. If I switch back to the original Build Target & Architecture, the materials do not reappear. It seems like the material component just gets lost on the GameObjects.

    Submitting a bug report.
     
  2. phr00t

    phr00t

    Joined:
    Apr 19, 2016
    Posts:
    41
    Case #817898
     
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