Hey, i´m switching between LookAt Targets at runtime in a simple cinemachine virtual Camera, with some LookAhead time. I have like 10 Objects in a row. If i switch to an Object, which is on the right side of the actual LookAt Target, the camera is hard cutting and rotating from the other side, i switch to the next object on the right side, but the Camera fades in not clockwise. I dont want to use 10 differenct virtual Cameras with ease in blend effect. Can someone help me???