Hello, When i switch between menu -> game -> menu -> game The first time game works correctly but second time camera and ar not working.How can i stop ar and switch between scenes ?
I believe we're lacking quite some details to be able to give any help here... Nonetheless, make sure you attach a "DontDestroyOnLoad" script to your go's managing AR. You want to keep the same AR objects/managers between all scenes and simply set them active or inactive. (enabled/disabled) Thats about the best I can suggest without having any more information.
i removed DontDestroyOnLoad because i dont want to keep it all scenes.I dont need ar in main menu scene.Also all my objects in Ar Root so i dont want move my all scene level objects between scenes. Another question: Should i instantiate enemy,level objects under ar root ? is there another way ?
Well, you got me even more confused now Here's a logical flow : Splash scene with an ARController. The controller script is disabled and the go is DontDestroyOnLoad. The menu is directly loaded. The menu has a button which loads the scene and enables the controller script. The scene has a button which loads the menu and disables the controller script. You keep the controller between scenes and enable/disable it as needed. That is how you : Now I still have no idea what your new question is about, but the answer you are looking for is probably : Should I instantiate enemy/level objects under an AR Root? Yes Is there another way? Yes.