I just bought svg-importer on sale. I wanted it for a while now but i have a limited budget. Now i finally have it I noticed the .cvg files i added to my project look worse then my sprites not better. Circles are very cornered. Lines are very pix-elated. If i zoom out the effects are terrible. lines are broken up or not visible any more. Transparent window isn't transparent any more after import and even hole parts seem to be missing from the original .svg files. I am wondering what is going on. I tried to increase the vertex per Meter by a factor of ten but that didn't help eater. Also the Scale doesn't seem to improve anything ether. I do notice however when i select the SVG Editor window the drawing is a hole lot sharper then in the game or scene view. I did use Inkscape (On windows machine) and also DrawPlus to export to .svg with different settings but all what happens is that it gets worse not better. As everyone seems to be so exited about the addin i must do something wrong but i can't put my finger on it. I also noticed that when i add an converted svg object to the scene two times it increases the draw call also two times even do it's the same object on the same layer. If i do that with two sprites I just get one draw call. I don't have adobe illustrator because the simple fact it's way to expensive.