Asset Store Page | Videos | Features | User Guide Please use default "Hemisphere" AO mode (which also gives better results). There is something wrong with alternative "ssao" mode in new Unity versions. It is deprecated and going to be removed in upcoming update. Surforge 1.3.2 Moss AddDetail Tool prefabs. Add Detail tool performance improvements. ChangeLog Surforge is an editor extension that enables you to easily make quality 3d rendered PBR textures from scratch directly in Unity, with an extremely productive and intuitive workflow. The exported maps are fully compatible with Unity Standard Shader, looking exactly the same as while you working on them. It's a modeling toolset, kitbash library, map render, and material composer. All in one, everything you need to create great textures. Installation: - Import Surforge into a clean new project. - Press “Go Ahead” button to update scripts for your Unity version. - If something went wrong, you may need to press "Window - Layouts - Revert Factory Settings". Although this should not be necessary in this version. Thank you for interest in Surforge! If you have issues, please mail me before leaving a negative review and I'll be happy to help you out. Good luck in creating magnificent works. Faster, easier, more effective than ever before.