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Supporting files such as .blend etc? Unclear...

Discussion in 'Assets and Asset Store' started by method2madness, Dec 8, 2017.

  1. method2madness

    method2madness

    Joined:
    Aug 7, 2016
    Posts:
    63
    When submitting to the asset store can I include files such as .zip, .blend, etc? Or is this strictly not allowed?
     
  2. r3eckon

    r3eckon

    Joined:
    Jul 3, 2015
    Posts:
    506
    I don't think we can use archives but I have no idea about .blend files. Reason I said this about archives is that for about a year I had been packing script dependencies into a .unitypackage file, which is basically an archive, and out of the blue this was a reason why my update was rejected. Maybe this is a new requirement for assets.

    On that note I have yet to find a page listing what can and cannot be put into a unity asset package. I don't know if one exists yet but it could be pretty useful.