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Support your work with MXD LightmapManager

Discussion in 'Made With Unity' started by Muhannad, Mar 5, 2011.

  1. Muhannad

    Muhannad

    Joined:
    Feb 24, 2011
    Posts:
    26
    LightmapManager is an Editor utility that allows you from saving and loading your single\dual lightmaps with all lightmap settings associated with the selected objects and even the atlas itself, setting the size of the lightmap and even changing it for the current selected object or for all objects





    If you are interested check it out at the Uniy3D Asset Store

    Mixed Dimensions
     
  2. PolyMad

    PolyMad

    Joined:
    Mar 19, 2009
    Posts:
    2,350
    I think some people were waiting for something like this :D
    The movie is not very clear though, only to the end you show what your software really does.
     
  3. SeanP

    SeanP

    Joined:
    Feb 27, 2011
    Posts:
    38
    I'm interested but I don't see any list of features, a video explaining exactly what the add-on does would be great.
     
  4. baha

    baha

    Joined:
    Nov 2, 2009
    Posts:
    622
    We will do one but you can read This Article here i have wrote about it and if you have any thoughts or things you want to see in it so please tell us :D