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Discussion Support of Processing API in Unity scripting

Discussion in 'Scripting' started by codeanticode, Feb 20, 2023.

  1. codeanticode

    codeanticode

    Joined:
    Jan 28, 2023
    Posts:
    1
    Hello there!

    I'm a contributor to the Processing software (https://processing.org/), a programming language and environment for digital arts and design that was originally created in 2001, based on the Java language but now with implementations in JavaScript, Python, etc. I recently thought that it would be very neat to be able to use Processing's drawing API (https://processing.org/reference, at least the 2D part of it) within Unity C# scripting, which would involve creating some kind of package that re implements this API in C# so it can integrate nicely with the Unity renderer :)

    Maybe a prototype of this package could be developed in the context of Google Summer of Code 2023, since the Processing Foundation would be an org during GSOC 2023. We put a brief description for this project in the Processing's project wiki:

    https://github.com/processing/processing/wiki/Project-List#-unity-processing-library

    I'd be happy to co-mentor this project with someone from the Unity community with expertise in package development. Any ideas/suggestions are welcome!

    Cheers,
    Andres
     
    MlleBun likes this.