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Resolved Support of Custom TimeScale per entity and per chunk

Discussion in 'DOTS Dev Blitz Day 2022 - Q&A' started by JesOb, Dec 8, 2022.

  1. JesOb

    JesOb

    Joined:
    Sep 3, 2012
    Posts:
    1,109
    Hi

    Do Unity have plans to support per chunk and/or per entity TimeScale as core feature so users can build time manipulating tools apon it?

    Additional code needed for enabling Per chunk or per entity time scale logic can be enabled through Project Defines on per project basis so it will not harm performance when not used
     
  2. jivalenzuela

    jivalenzuela

    Unity Technologies

    Joined:
    Dec 4, 2019
    Posts:
    76
    Probably not, folks who need this sort of functionality will have to roll their own using chunk/entity specific data.