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Audio Support for third-order ambisonics (16-channels)

Discussion in 'Audio & Video' started by amithirway, Aug 14, 2019.

  1. amithirway

    amithirway

    Joined:
    Jul 5, 2019
    Posts:
    1
    I am working on a VR project in Unity version 18. I have been able to use first-order ambisonics using Resonance Audio as the Spatializer and Ambisonic Decoder plugin. However, when it comes to third-order ambisonics (16-channels), Unity does not seem to support it. Does anyone there have the same experience? Or am I missing something here?