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Support for iOS / High end Mobile in 2021

Discussion in 'High Definition Render Pipeline' started by MassiveTchnologies, Sep 22, 2021.

  1. MassiveTchnologies

    MassiveTchnologies

    Joined:
    Jul 5, 2016
    Posts:
    87
    Why HDRP still doesn't run on iOS in 2021? We now have M1 and A15 which offers significantly better performance than PS4 / Switch or any other previous gen platform. Why not just allow compiling to iOS and let developers experiment with it? You already allow compiling to Mac M1 with HDRP but not to iPad with M1. They are exactly the same platform. This doesn't makes a shroud of sense anymore...

    Also, Metal now has raytracing and path tracing API. Raytraced features can now be supported on mobile yet Unity is severely lagging behind.
     
    Rich_A likes this.