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Super Doomed'n Damned

Discussion in 'Works In Progress - Archive' started by arcadekid, Apr 7, 2015.

  1. arcadekid

    arcadekid

    Joined:
    Mar 17, 2015
    Posts:
    9
    Hey guys,

    This is the game that we've been working on. It's called Super Doomed'n Damned and it is an enhanced version of my previous game, Doomed'n Damned. The game is developed by me, Arc-gen games and Dolores Entertainment. We are aiming to release to STEAM, Wii U and XBOX ONE during the second half of the year. As you might noticed, the game is very inspired on classic platformer games from 16 bit era, especially SNES games and ARCADE games. The main point is to bring back the atmosphere, level design, gameplay and challenging difficulty from that time, but using modern concepts and technology.

    I hope you like it!

    Thanks!



    Screenshot01.png Screenshot02.png Screenshot03.png Screenshot04.png Screenshot05.png
     
    romi-fauzi likes this.
  2. romi-fauzi

    romi-fauzi

    Joined:
    Aug 16, 2013
    Posts:
    161
    We need more game like this!!
     
    theANMATOR2b likes this.
  3. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,510
    I love it. Show us moar!!!!
     
    theANMATOR2b likes this.
  4. arcadekid

    arcadekid

    Joined:
    Mar 17, 2015
    Posts:
    9
    Good to know you guys like it :) So far there isn't much more to show, but soon there will be more content :)
     
  5. adamh1

    adamh1

    Joined:
    Apr 10, 2012
    Posts:
    124
    lovely artwork, the game already looks fun to play too. think this game would benefit from some kick-ass over the top melee weps! :)
     
  6. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Not much to say that hasn't already been said, so I'll just agree with all the above! Lovely

    Especially the bouncy eyebrows!
    Add that attention to detail to everything and you have a potential winner here.

    Update......
     
  7. Chemaxmax

    Chemaxmax

    Joined:
    Jan 27, 2014
    Posts:
    204
    Cool art style! :D Waiting for more.
     
  8. Schneider21

    Schneider21

    Joined:
    Feb 6, 2014
    Posts:
    3,510
    Sort of adding to this, if I were the creative director on this project and I could make one tweak, I would like to see more exaggerated movements on pretty much all the animations. Big wooshing attacks, lots of range of movement on arms when leaping... that sort of thing.

    Since that's no small task, though, I wouldn't prioritize it.
     
    theANMATOR2b likes this.