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Supa Breakong 3D (Working Title)

Discussion in 'Works In Progress - Archive' started by Zuon94, Jan 17, 2013.

  1. Zuon94

    Zuon94

    Joined:
    Aug 4, 2011
    Posts:
    11
    Hey guys, I'm a first timer here. I've been experimenting with Unity for years now, and one of my experiments is coming along well enough for me to begin developing it as a fully-featured title. Right now, this game is pretty much a flat-out Breakout clone, but over time, I intend to combine the world of Pong with it as well, where you'll actually be playing against an opponent.

    But enough rambling. Allow me to introduce you to... Super Breakong 3D!



    Webplayer here: http://dl.dropbox.com/u/43330642/Supa Breakong 3D Web Preview.html

    The Lives counter is broken as of now, so you pretty much have unlimited lives. This means you need to refresh the page to select the other level, though.

    Things to be added:
    -Better physics, to avoid the endless "back and forth" loops
    -Enemy player/AI
    -Longer stage height to go with the new enemy
    -More Stages
    -Powerups
    -Working Lives counter

    So, what does everyone think so far? I admit, I got a little frustrated putting it together, as I'm not the best coder in the world, but for what it is, I'm proud of it. There still is a lot that needs to be done, however.
     
    Last edited: Jan 17, 2013