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Question Suggestions on achieving this look

Discussion in 'Shader Graph' started by bgmulti15a, Jul 23, 2019.

  1. bgmulti15a

    bgmulti15a

    Joined:
    Feb 9, 2017
    Posts:
    25
    Hello guys, I'd like to recreate the materials used for the platforms of this mobile game called Tricky Taps.
    They have cool reflection on the edges (fresnel effect?) and sort of a gradient reflection (from dark to light) on the front. It looks like some sort of plastic.
    Do you have any suggestions?
    Thanks! Tricky-Taps_SS2.jpg
    576x768bb.jpg