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Unity UI [Suggestion] ScrollRect : m_Dragging accessibilty

Discussion in 'UGUI & TextMesh Pro' started by mcallet, Jul 19, 2019.

  1. mcallet

    mcallet

    Joined:
    Oct 16, 2018
    Posts:
    4
    Hi,
    I'm working on an extension of a ScrollRect.cs (with source code from bitbucket). So, I have my new class who inherit from the ScrollRect class and i need to acces to certains variables.
    Unfortunately, m_Dragging, m_Scrolling are private.

    Of course I can override all the methods and recreate the same variables on my side. To do that, i will implements all the methods (which i don't use outside of this case).

    I wanted to know if it will be possible to get access to the read property of these variables ? Like that, i'm certain i will have the right behaviour.