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Unity's version control component has been upgraded to Plastic SCM.

[Suggestion] Partial commits (or "staged" changes)

Discussion in 'Unity Collaborate' started by lasercannon, Apr 26, 2016.

  1. lasercannon

    lasercannon

    Joined:
    Nov 29, 2012
    Posts:
    80
    Impressed with the tool so far!

    It would be extremely helpful to have the option to do a partial commit. Oftentimes, a coworker asks for a quick change while I'm in the middle of working on something else. It would be nice to only commit that change instead of being forced to finish what I'm working on or revert everything else, similar to the idea of staging changes in Git. (Unless I'm just missing where that feature is at!)

    -Bryant
     
  2. quixotic

    quixotic

    Administrator

    Joined:
    Nov 7, 2013
    Posts:
    122
    We're happy to hear that!

    That's definitely a functionality we've talked about--though, we want to make sure everything we do is simplified enough for non-source control users (so they don't accidentally get into weird states). How often do you find yourself doing partial commits?
     
  3. lasercannon

    lasercannon

    Joined:
    Nov 29, 2012
    Posts:
    80
    A few times a week, probably. Mostly in production when we're careful not to commit anything that breaks the game.