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[Suggestion] Only download the Android SDK/NDK once per major version

Discussion in 'Unity Hub' started by Mythique, May 17, 2021.

  1. Mythique

    Mythique

    Joined:
    Oct 18, 2015
    Posts:
    15
    Hello,

    Currently the download of the Android SDK, NDK and the OpenJDK are tightly linked to the download of a Unity version. And downloading a new minor version of the Unity editor will not use automatically a previously downloaded SDK/NDK.

    An example to illustrate my thoughts :
    - If I have installed the 2020.3.7f1 version of Unity through the hub and checked the option to install the SDK/NDK, it will install them in
    C:\Program Files\Unity\Hub\Editor\2020.3.7f1\Editor\Data\PlaybackEngines\AndroidPlayer

    - If I install the 2020.3.8f1 version of Unity later and do the same, the version of the SDK and NDK used has not changed between the .7f1 and .8f1 version, but it will install them again at another location
    C:\Program Files\Unity\Hub\Editor\2020.3.8f1\Editor\Data\PlaybackEngines\AndroidPlayer


    It would make for a great quality of life change to have all the SDK and NDK downloaded in the same folder. I don't want to download around 3Go of data each time a new minor version of Unity is available.

    I am well aware that I could download them outside of Unity, but it is a bit tedious to do the change each time.

    Is this something that is on the roadmap for the Hub? If not, is this something that you could communicate to the team in charge of the Hub?

    Thanks!
     
    DevDunk and MahdiHosseini like this.
  2. Mythique

    Mythique

    Joined:
    Oct 18, 2015
    Posts:
    15
    Bumping this.
     
  3. UnityJuju

    UnityJuju

    Unity Technologies

    Joined:
    Jun 15, 2021
    Posts:
    196
    Thank you so much for your feedback! We've shared it with our HUB team!
     
    DevDunk, Anthiese and Mythique like this.
  4. Mythique

    Mythique

    Joined:
    Oct 18, 2015
    Posts:
    15
    Hi @UnityJuju

    As there been any news regarding this suggestion? This would be highly appreciated!
     
    Anthiese likes this.
  5. Mythique

    Mythique

    Joined:
    Oct 18, 2015
    Posts:
    15
    Another bump.

    Would it be more suited to make a suggestion elsewhere? Is there a technical reason that this is not feasible right now? Pretty sure something like this would allow to save bandwidth for users and Unity included.
     
  6. michalekmarcin

    michalekmarcin

    Joined:
    Mar 28, 2019
    Posts:
    15
    Another bump. This would be very helpful.

    @UnityJuju any news?
     
  7. uncolike

    uncolike

    Joined:
    Jan 17, 2020
    Posts:
    17
    This would be very helpful!