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Suggestion on implementing a moving star field

Discussion in 'Editor & General Support' started by hsparra, Aug 12, 2005.

  1. hsparra

    hsparra

    Joined:
    Jul 12, 2005
    Posts:
    750
    I would like to implement a moving star field like the type you use to see on Star Trek, little points of light moving past you giving the sensation of movement. Anyone have suggestions on an approach?
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    Use particle systems.

    Make them move fast by giving them initial velocity in one direction.
    Then use the particle renderers "stretch particles" property and change it to "stretched". This gives you pretty much the star trek feeling.
     
  3. hsparra

    hsparra

    Joined:
    Jul 12, 2005
    Posts:
    750
    Thank you for the pointer.