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Subterranea - a 3D, Fantasy, Turn-Based RPG

Discussion in 'Works In Progress' started by JMab, Feb 28, 2014.

  1. JMab


    Nov 29, 2013
    Hello Unity people!

    I've been developing a 3D, turn-based, fantasy RPG using the Open Game Content (i.e. Dungeons and Dragons 3.5e) from the Wizards of the Coast, in Unity, for a while. Here's my first teaser trailer:


    And here's the feature list from my website:

    • Create a party of up-to 6 adventurers.
    • Adventure in towns, swamps and abandoned temples.
    • Fully 3D environments, characters and items.
    • Turn-based, tactical combat, where mastering cover, elevation and spacing is the key to success. Including attacks of opportunities, 5 foot steps, bull rushes and a host of other tactical combat options.
    • Physics-based puzzles and traps.
    • Uses the Open Game Content, under the Open Game License v1.0a.
    • 7 Player Character races – Dwarf, Elf, Gnome, Half-Elf, Halfling, Half-Orc and Human.
    • 11 Player Character classes – Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer and Wizard.
    • Available on Windows, Mac and Linux.

    I use a number of Unity plugins and assets - NGUI, UMA, UMA Power Tools, UMA Recipe Tools, Quick Ropes 2, Shuriken Magic, Particle Scaler and Swamp Scene off the top of my head.

    I've just launched concurrent Kickstarter:

    and Steam Greenlight campaigns:

    If the Kickstarter is successful, I intend to perform a full-blown buying assault on the Unity Asset Store for any fantasy-related assets!

    Happy to hear any feedback. The teaser trailer has some rough edges, but looking to sort them out via time and funding...



    Cloud Nine Games