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Question Subsurface scatering

Discussion in 'Shader Graph' started by RicardoCoelhoTTW, Jun 25, 2021.

  1. RicardoCoelhoTTW

    RicardoCoelhoTTW

    Joined:
    Jun 15, 2021
    Posts:
    13
    Can anyone give me a hand on implementing SSS on a skin shader?
    I'm currently using URP and I'm fairly new to shaders, both HLSL and Shader Graph. I decided to go with Shader Graph as it was the most beguiner friendly aproach.

    This is the closest thing I've found to a SSS tutorial
    but I'm unable to translate it to Shader Graph nodes.
    I ended up using a Fresnel Effect, but its not the same thing.

    Aproaches based on folliage SSS
    upload_2021-6-25_14-46-6.png