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Substance Engine 6.0 support

Discussion in '2017.2 Beta' started by hard_code, Jul 19, 2017.

  1. hard_code

    hard_code

    Joined:
    Aug 29, 2013
    Posts:
    205
    MrEsquire likes this.
  2. Alex-Lian

    Alex-Lian

    Guest

    Don-Gray and hard_code like this.
  3. jwvanderbeck

    jwvanderbeck

    Joined:
    Dec 4, 2014
    Posts:
    733
    Did it make it in? I see no mention of it in the b4 notes.
     
  4. Alex-Lian

    Alex-Lian

    Guest

    It seems it's missing, but support for Substance Designer 6.0 definitely landed in the changelog history and is in b4.

    Our collaboration with them sometimes misses some of our internal processes for doing things like adding release notes. I'll check on it.

    Edit: after checking, this is getting added for b4

    Substance: Support V6 engine; Ability to use all the nodes of Substance Designer​
     
    Last edited by a moderator: Jul 20, 2017
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  5. upheaver

    upheaver

    Joined:
    Oct 28, 2015
    Posts:
    1
    Alex,
    is the V6 still using software renderer and limited to 2k output?
    If not, is there a timeline to enable substances with 4k support?

    Thanks
     
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  6. petersvp

    petersvp

    Joined:
    Dec 20, 2013
    Posts:
    44
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  7. josh-coyne-allegorithmic

    josh-coyne-allegorithmic

    Official Allegorithmic Employee

    Joined:
    Aug 20, 2014
    Posts:
    1
    Hi All,

    The V6 Engine in unity is still using the CPU Engine, so that means 2k output maximum. We have 4k output on the roadmap but no definitive date is set yet.
     
    Lex4art and Mauri like this.
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