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Substance Designer/Painter Materials Crash Unity 5

Discussion in 'Unity 5 Pre-order Beta' started by infinitypbr, Nov 6, 2014.

  1. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    3,149
    It seems that Substance materials usually start as Legacy shaders. Often when selecting the Standard shader Unity will get hung up.

    I imagine this'll be fixed in later builds.
     
  2. the_motionblur

    the_motionblur

    Joined:
    Mar 4, 2008
    Posts:
    1,774
    I'm not sure I understand what you mean.

    In Substance Designer you can select the type of shader you want to create for. This makes Desginer create standard outputs for this soft of preset and also sets the standard preview shader to one that works with the settings.

    This has not much to do with Unity thoug. In unity you only use the textures or the substance files to create textures within Unity procedurally. These files still work with Unity's own shaders.

    I never encountered a crash in this regard so far.