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Bug Subscene gameobject not rendered with the Runtime data scene view mode

Discussion in '2022.2 Beta' started by sebglon, Nov 24, 2022.

  1. sebglon

    sebglon

    Joined:
    Mar 31, 2022
    Posts:
    5
    After upgrade my project from 2021 to 2022.b16 I have create a new subcene and moved some gameobject on it.
    But the gameobjects are not rendered. I have tested with a fresh scene subscene and game object and it's the same.
     
  2. sebglon

    sebglon

    Joined:
    Mar 31, 2022
    Posts:
    5
    The issue is related to a regression between the 2022.2.08b and 2022.2.16b
     
  3. TreyK-47

    TreyK-47

    Unity Technologies

    Joined:
    Oct 22, 2019
    Posts:
    1,820
    If you haven't, can you file a bug report for us and include a repro project?
     
  4. sebglon

    sebglon

    Joined:
    Mar 31, 2022
    Posts:
    5
  5. divakardev93

    divakardev93

    Joined:
    Feb 16, 2018
    Posts:
    1
    Any updates? Seeing this issue in 2022.2.1f1
     
  6. tangell

    tangell

    Joined:
    Aug 11, 2017
    Posts:
    18
    I am also seeing this issue in 2022.2.7f1 with HDRP
     
  7. tangell

    tangell

    Joined:
    Aug 11, 2017
    Posts:
    18
    For anyone who runs into issues with subscenes not loading/displaying in builds while using a custom bootstrap, be sure to create the respective world with the
    WorldFlags.Game
    flag, like so
    World clientWorld = new World(ClientWorldName, EDITOR ? WorldFlags.Editor : WorldFlags.Game);
    .

    This solved the issue for me.