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Submitted new bug on Oculus Quest Rendering Problem

Discussion in 'AR/VR (XR) Discussion' started by saifshk17, Feb 3, 2020.

  1. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    487
    Hey everyone,

    We have been facing an issue with Oculus Quest since a long long time and no one has found a fix for this yet. The problem is with Stereo Rendering when MultiPass/MultiView is chosen. Reproduced in 2019.2, 2019.3 and now in 2020 (beta). I have submitted the bug report from 2020 Unity thinking that a fix will be on the way. I will keep you updated on this.
     
    Last edited: Feb 3, 2020
  2. adi5785905

    adi5785905

    Joined:
    May 22, 2017
    Posts:
    2
  3. nomand

    nomand

    Joined:
    Dec 23, 2008
    Posts:
    44
    I got a response from Unity support that multipass/multiview OGL issues with URP should be fixed in URP 7.2, lets see.
     
  4. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    487
    Last edited: Feb 11, 2020