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Stylized retexturing using ArtEngine?

Discussion in 'ArtEngine - Archived' started by mick129, Jun 14, 2022.

  1. mick129

    mick129

    Joined:
    Jun 19, 2013
    Posts:
    228
    I have a little challenge and I'm thinking ArtEngine could be a solution.
    I was wondering if I could use the tool to convert some assets of the asset store to another style closer to that Borderlands do (Tina Wonderland).

    I'm thinking about using an asset that is somewhat stylized but adding those blacklines similar to what they do while keeping a quick workflow.
     
  2. ely_unity_artengine

    ely_unity_artengine

    Unity Technologies

    Joined:
    Mar 26, 2020
    Posts:
    7
    so this might be possible, but would probably require some custom work... the black outline should be the relatively easier part (some masking and blending should be able to cover that) but if you're trying to get close to the actual style it will be much more difficult. There might be some combination of style transfer combined with other nodes to get you closer. If you want to send two or three example assets, we could do a few tests and see if we can get some kind of template that works or gets close that you can build off of. Send to artengine-support@unity3d.com
     
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  3. mick129

    mick129

    Joined:
    Jun 19, 2013
    Posts:
    228
    Thank you, the team is open to giving it a try. I get you some samples and I send them as soon as I can.

    Cheers!