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Style/Skin for new UI System

Discussion in 'UGUI & TextMesh Pro' started by MuckGames, Oct 4, 2016.

  1. MuckGames

    MuckGames

    Joined:
    May 13, 2014
    Posts:
    11
    Hello,

    is there a way to manage the look of multiple UI elements with a Style/Skin like the old script based ui system?

    Best Regards,
    Muck
     
  2. JoaoPaul54

    JoaoPaul54

    Joined:
    Nov 20, 2013
    Posts:
    52
    Not natively and I don't think I heard anything about it being supported in the near future.

    Someone correct me if I'm wrong please.
     
  3. Ferazel

    Ferazel

    Joined:
    Apr 18, 2010
    Posts:
    513
    Yeah, there isn't much of a concept of a GUI skin in the new UI.

    You can create a prefab of a button/slider/toggle or other commonly used widget elements. However, the lack of nested prefabs makes it difficult to work with sometimes.
     
  4. IzzySoft

    IzzySoft

    Joined:
    Feb 11, 2013
    Posts:
    376
    i added switching of styles a little while ago for kissUI.

    its not exactly like GUISkin's.. but more like GUIStyle's as individual asset files.





    its still in development, so.. adding things still. :)