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Stuck At Gray Screen 5.3.2f1

Discussion in 'Editor & General Support' started by Cazforshort, Feb 22, 2016.

  1. Cazforshort

    Cazforshort

    Joined:
    Feb 22, 2016
    Posts:
    16
    Unity doesn't want to start up for me. It just hangs at this gray screen. I tried reinstalling and running as administrator/compatibility but that didn't work.

    The editor.log says:


    ICENSE SYSTEM [2016222 11:29:26] No start/stop license dates set

    LICENSE SYSTEM [2016222 11:29:26] Next license update check is after 2016-01-14T04:26:14


    LICENSE SYSTEM [2016222 11:29:26] 00331-20020-00000-AA167 != 00261-50000-00000-AA822

    Built from '5.3/release' branch; Version is '5.3.2f1 (e87ab445ead0) revision 15235764'; Using compiler version '160040219'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 8134 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    Initialize mono
    Mono path[0] = 'C:/Program Files/Unity/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files/Unity/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'C:/Program Files/Unity/Editor/Data/UnityScript'
    Mono config path = 'C:/Program Files/Unity/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56276
    Not authorized while processing request "https://core.cloud.unity3d.com/api/login"
    .

    I tried reinstalling the nodejs files but that didn't work either.

    Running Win10 64bit.
     
    defgecd likes this.
  2. defgecd

    defgecd

    Joined:
    Aug 8, 2013
    Posts:
    1
    I have this very issue, with Win7 64bit. Odd.
     
  3. Cazforshort

    Cazforshort

    Joined:
    Feb 22, 2016
    Posts:
    16
    Figured it out by following the steps for extracting some file and pasting it somewhere else. Find it. But if you find a solution like that give it a try. Maybe in my post history?
     
  4. lovelyUnity

    lovelyUnity

    Joined:
    Mar 10, 2016
    Posts:
    30
    What steps did you use to solve the problem?