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Question Struggling to understand where to start with non humanoid IK/procedural animation...

Discussion in 'Animation' started by CatDadJynx, Mar 15, 2021.

  1. CatDadJynx

    CatDadJynx

    Joined:
    Apr 16, 2020
    Posts:
    249
    Hello, I cant seem to find any resources on where to start with non humanoid IK/procedural animation... particularly resources that dont require the use of additional assets or packages (would prefer to implement it myself)... also, the platform I'm using requires I use Unity 5.6, so unfortunately a lot of newer assets/resources are incompatible. Any help is appreciated, thanks!
     
  2. CatDadJynx

    CatDadJynx

    Joined:
    Apr 16, 2020
    Posts:
    249
    Anyone? I'm specifically trying to use IK on a set of a robot legs (a non humanoid animation) but just the legs as they're an separate piece from the rest (like a mech). Not sure where to even begin so any help is appreciated, thanks!