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Bug Struggled a bit due to lacking Documentation/Tutorial

Discussion in 'Unity Analytics' started by EversorDvL, Oct 26, 2023.

  1. EversorDvL

    EversorDvL

    Joined:
    Sep 26, 2015
    Posts:
    8
    I've struggled my good 4-5 hours trying to understand why the game was reporting standard events but not custom ones. It seems like calling AnalyticsService.Instance.StartDataCollection is required for CustomData to report, but it's not stated in the tutorials nor the main documentation that pops out looking in google for Unity Analytics Custom Events.

    It would also be paramount to output a warning log on the first CustomData called without starting the data collection first.

    Please fix the Unity Analytics sample for the Custom Events, as it misses the fundamental step of starting the data collection.

    https://learn.unity.com/tutorial/record-user-actions-with-analytics-events#

    Same goes with the manual, it states how to call the CustomData, but it doesn't state that unlike default gameStarted, gameRunning, gameEnded events, CustomEvents require the DataCollection to be explicitly activated.

    https://docs.unity.com/ugs/manual/analytics/manual/record-custom-events
     
    Last edited: Oct 26, 2023