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Stripping level errors

Discussion in 'iOS and tvOS' started by Tomo-Games, Oct 12, 2012.

  1. Tomo-Games

    Tomo-Games

    Joined:
    Sep 20, 2010
    Posts:
    223
    Hi all I wanted to see how best to prepare my build for the AppStore. I set my Stripping level to use micro mscorlib without success. It seems I'm missing some type of file (C5.dll, Assembly-CSharp.dll?). I understand that by stripping out some of the .Net core my build will fail if my game relies on that part of the codebase. I'm using Unity Pro 3.5 latest...

    I get the following MSCORLIB error:
    Strip Assemblies
    Strip ByteCode
    Can I get around this issue to compress my build smaller somehow? Thanks.