So we've been trying to add some tests to our project, to increase stability, prevent regression etc. etc. We also use Asset Bundles and specifically Streaming Assets. At the moment the order of operations in CloudBuild is, as far as I can work out. Setup Tests Build Asset Bundle Copy to StreamingAssets Build project In our project if the StreamingAssets aren't present then play mode cannot run, consequently our PlayMode tests can't run. Is there a way to make the tests run later or resolve this issue? I had the idea of creating an edit mode test, which secretly just builds and copies the StreamingAssets, which you can't do in PlayMode. Can anyone who understands the CloudBuild properly think of a less hacky way to do this?