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Question Strange warping effect with Cinemachine 2D virtual camera

Discussion in 'Cinemachine' started by baozbao, Feb 22, 2024.

  1. baozbao


    Jul 15, 2020
    Hi, I am experiencing the exact same problem mentioned in this post

    The Mario above in the gif is what my background sprite looks like when I move my player

    The post mentioned using pixel pixel-perfect extension to fix it, but I have been using it, the problem still here.

    The background sprites are 16*16 with a PPU of 16. No compression, Point
    And below is my main camera + virtual camera setting: V2.9.7
    upload_2024-2-21_23-15-3.png upload_2024-2-21_23-15-16.png

    Pretty much just default cinemachine setting, the problem occurs when I started using virtual camera while my player is moving.

    Thanks for any tips and suggestion in advance upload_2024-2-21_23-15-3.png
  2. Gregoryl


    Unity Technologies

    Dec 22, 2016
    You need to have the PixelPerfect component on the main camera.