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Bug Strange visual artifacts on certain devices

Discussion in 'Android' started by davies14, Mar 1, 2023.

  1. davies14

    davies14

    Joined:
    Mar 16, 2020
    Posts:
    4
    Hello, I'm using URP Unity 2020.3.25LTS. When building to device it's perfectly fine on my pixel 1 device and several others but certain play testers are experience odd artifacts with the lighting (turning everything dark/dark blue).

    Nothing in the scene emits blue light and the skybox uses the default material:

    upload_2023-3-1_9-22-4.png

    I've tried seperate builds with Fog, disabled and PostProcessing and updated to API level 31 but nothing seems to work. Any ideas?
     
    Last edited: Mar 1, 2023
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,456
    1. Does it work if you update unity to the latest 2020.3 lts?
    2. Do you use URP or built in pipeline?
     
  3. davies14

    davies14

    Joined:
    Mar 16, 2020
    Posts:
    4
    1. The version of 2020.3.25f is LTS it seems.
    2. Using URP

    One strange thing I noticed is the background objects seem to render okay seems to be mostly foreground stuff that's affected.
     
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,456
    It's LTS, but after that are still about 20 more bugfix versions... So get the latest 2020 lts