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Bug Strange Tileable Sprite Issue

Discussion in 'General Graphics' started by GoogleChrom, May 24, 2023.

  1. GoogleChrom

    GoogleChrom

    Joined:
    Nov 1, 2021
    Posts:
    1
    I found 2 fixes for this but i am unhappy with both of them pretty much i have this grass tile sprite upload_2023-5-23_21-27-46.png
    and if you look closely the bottom part contains some green which i think somehow came from the top of the sprite after underwent some filtering
    upload_2023-5-23_21-28-22.png
    The 2 fixes I found were to set it to point. This issue persists for both trilinear and bilinear but obviously I don't want to use a point filter for this game so the only option I had was to set it one axis to clamp because i didn't want this tiling on the y axis but again thats not a real fix because I could have something that needs to tile on both axis's. So basically my question is why is this happening and what would be the best way to fix it while allowing it to tile on 2 axis's and still be bilinear.
    For more information this is using 2d urp here are the image settings.
    upload_2023-5-23_21-37-8.png
     
    Last edited: May 24, 2023