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strange rendering

Discussion in 'High Definition Render Pipeline' started by dubois121, Jul 21, 2021.

  1. dubois121

    dubois121

    Joined:
    Jul 12, 2019
    Posts:
    38
    hi

    as a result of various manipulation.
    I am in the learning phase, especially experimental.
    a curious display (edge of the pinball) appears (sort of very big pixel), I can't get rid of it. (free aspect)
    much less visible in 4k (but 20 fps)

     
    Last edited: Jul 22, 2021
  2. Remy_Unity

    Remy_Unity

    Unity Technologies

    Joined:
    Oct 3, 2017
    Posts:
    704
    This looks like you've reached the light limit per tiles on the "glitching" parts. Reminder : HDRP has a hard limit of 24 lights affecting a single tile (32x32pixels iirc) on screen. Check your lights ranges to avoid to many overlaps, and look at the debug window for precise information about the lights count.
     
    dubois121 likes this.