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Strange problem with GameAnalytics plugin and Android

Discussion in 'Unity Build Automation' started by pahe, Sep 5, 2014.

  1. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Hi.

    I'm currently getting errors when building my app for Android:

    719: [Unity] Assets/GameAnalytics/Plugins/Framework/Scripts/GA.cs(203,49): error CS0234: The type or namespace name `APIUpdaterRuntimeServices' does not exist in the namespace `UnityEngineInternal'. Are you missing an assembly reference?

    This is a bit strange, as I can build my app for Android on my PC without any problems. I double checked if I commited everything into the repository and also checked that line in the script. I couldn't exactly figure out what the problem is, as that also doesn't show up with my own build server.

    Someone had a similar problem? I wanted to try next if this also happens with an iOS build.

    Thx for help.
     
    gurdotan likes this.
  2. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Update:
    Ok, shame on me. I checked the wrong branch. After I setup the project for iOS and rechecked the branch I wanted to build, I got the error.

    Sry for confusion!
     
  3. hypeNate

    hypeNate

    Unity Technologies

    Joined:
    Apr 4, 2014
    Posts:
    272
    Hi @pahe - OK. Is your problem fixed now? Are you able to build successfully? Let us know what you think about the service. Thanks!
     
  4. pahe

    pahe

    Joined:
    May 10, 2011
    Posts:
    543
    Yes, thanks. I fixed the problem and got the build running. I had to change one script of GA, but that was related to Play Maker which I don't use.
     
    hypeNate likes this.