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Bug Strange line cutting sprites in VR

Discussion in 'VR' started by meganinja, Jun 22, 2022.

  1. meganinja

    meganinja

    Joined:
    Apr 2, 2015
    Posts:
    35
    Hello everyone, I'm making a simple game in Unity VR using OpenXR and Oculus Quest 2. My problem is that when playing some sprites get cut by an invisible line, something on the horizon. Can you see it in the picture below? It's right in the white square-shaped glow. This only happens in the game view, when I go to the scene view there is no problem.
    The cause is the camera rig because if I move it, the line follows. Maybe it's something in the camera settings but I don't know what it could be. Any ideas?

    upload_2022-6-22_14-8-15.png
     
  2. meganinja

    meganinja

    Joined:
    Apr 2, 2015
    Posts:
    35
    Please everyone, it's urgent!
     
  3. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
    Hello,

    Perhaps you could narrow it down to which mesh, texture, and material is showing the unwanted line for further investigation of the problem?