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Strange green glow on vfx smoke effect

Discussion in 'Graphics Experimental Previews' started by unity_hBRPyIPWMaPBOQ, Apr 20, 2019.

  1. unity_hBRPyIPWMaPBOQ

    unity_hBRPyIPWMaPBOQ

    Joined:
    Jan 26, 2019
    Posts:
    1
    Hey there,

    I started to try a bit around with the vfx graph. I followed a tutorial by Brackeys
    )but I noticed something is wired

    The effect has a very present green glow all over the place.

    At first I thought it is because of the normalmap, but that is not the case (it just makes it more visible kinda)

    https://imgur.com/a/9IDVn8M collection of images about having nm or having no nm and changed color

    Example without Normalmap:


    Example with Normalmap


    I even tried to deactivate all objects and influences in the scene


    Or without the pointlight and only directional light:


    It is the default Unity HDRP pProject (just with update HDRP to latest version 5.13)
    VFX Graph is Version 5.13 also


    Any Idea where this is comming from? In the tutorial I mentioned there is nothing of that happening

    Greetings

    s0ulan
     
  2. aouxe

    aouxe

    Joined:
    Mar 21, 2016
    Posts:
    1
    I'm having the same problem in v2019.1.1. It seems like the dark areas of the particles are green.
     
    gaelleBe likes this.
  3. elbows

    elbows

    Joined:
    Nov 28, 2009
    Posts:
    2,502