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Strange error oculus performance

Discussion in 'AR/VR (XR) Discussion' started by bearrarr, Mar 26, 2020.

  1. bearrarr

    bearrarr

    Joined:
    Sep 6, 2018
    Posts:
    1
    Hello everyone, sorry for my knowledge of English.

    I've been trying to solve performance problems for a week now. I have a simple location taken from assets unity store. I also use oculus unity integration. Unity version 2018 3.14f1.

    Screenshot Links;
    https://ibb.co/tx5DBn4
    https://ibb.co/tMSt0Pw
    https://ibb.co/Ln7MmK0

    Also a similar problem is described here:
    https://forum.unity.com/threads/vive-vr-spikes-how-to-interpret-vr-waitforgpu.427175/


    Why such a low performance? What kind of vr.waitforgpu is it that spends all the time?
    Help me please!
     
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