Hi I wonder why something which looks like that in editor In play mode looks very dark and shades looks ugly Sample material setup looks that It has only texture nothing more. If I change rendering mode to fade , then shades looks better and everything looks britghter but new issues with rendering appear. Some object render half, some render closer and hidding other objects etc. How to solve this issue ?
Setup ambient source in lighting settings, if source is skybox you should bake light(env probes only, you can disable everything and hit "bake").
There are still some issues with shading but it improve everything a lot. Thank you very much for this advice