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Strange crash with build

Discussion in 'Editor & General Support' started by DJVDJV, Sep 11, 2018.

  1. DJVDJV

    DJVDJV

    Joined:
    Sep 11, 2014
    Posts:
    70
    I have got now few crashed with build of my game.

    At start of error log:
    KERNELBASE.dll caused an Access Violation (0xc0000005)
    in module KERNELBASE.dll at 0033:2d02a388.

    Crashing is totally random.

    What might cause this.

    Unity version is 2018.1.1
     

    Attached Files:

  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Looks like you're out of memory to me

    0x00007FFCC11678A1 (mono) mono_gc_out_of_memory
    0x00007FFCC11AA8E1 (mono) mono_object_new_alloc_specific
    0x00007FFCC11ABD3A (mono) mono_object_new_specific

    Try monitoring how much memory your build is using and see if it is more than you expect.