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Strange color effect in low light areas

Discussion in 'Shaders' started by ChanzDog, May 14, 2020.

  1. ChanzDog

    ChanzDog

    Joined:
    Sep 28, 2017
    Posts:
    43
    I have written a shader variant of the URP SimpleLit. It multiplies a diffuse color with vertex colors. In some areas with very low light, I see visual issues like this:
    upload_2020-5-14_1-22-15.png

    upload_2020-5-14_1-22-0.png

    upload_2020-5-14_1-26-0.png

    upload_2020-5-14_1-26-47.png

    It almost appears to be green in hue and I assume this sometimes happens in low light areas. It's pretty hard to see but definitely noticeable. Is there a term for this effect? Is there any way to mitigate it?
     
  2. ChanzDog

    ChanzDog

    Joined:
    Sep 28, 2017
    Posts:
    43
    Well this is embarrassing. I can't see it in the pictures this morning. It's definitely my Mac's night time color adjustment. o_O