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Strange behaviors in the Unity editor, which I don't see in Build.

Discussion in 'Editor & General Support' started by Juandapp, Nov 28, 2019.

  1. Juandapp

    Juandapp

    Joined:
    May 11, 2016
    Posts:
    53
    Friends, I've been posting issues related to my player's shakes in forums, and other things.

    and I just realized, that everything behaves differently in Build, when I make an executable, the shakes disappear, the pixel art is perfect, everything works fine, but from the editor, everything looks bad.

    Why? Thanks in advance

    Examples of problems that I never found a solution in my editor, but that do not appear in the executable.

    https://forum.unity.com/threads/kinematic-2d-v2-3-1.621577/page-2#post-5217329
    https://forum.unity.com/threads/tilemap-collider-2d-fail-shake.781325/#post-5216342
    https://forum.unity.com/threads/cinemachine-with-pixel-art-2d-problem.777587/#post-5206826