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Strange artifacting (under trees) in lightmap

Discussion in 'Global Illumination' started by Zenchuck, May 4, 2020.

  1. Zenchuck

    Zenchuck

    Joined:
    Jun 2, 2010
    Posts:
    297
    I am using the progressive GPU light-mapping in 2019.3.4

    Any help understanding how to fix/avoid this would be appreciated


    upload_2020-5-4_11-44-26.png
     
  2. Zenchuck

    Zenchuck

    Joined:
    Jun 2, 2010
    Posts:
    297
    Same bake with progressive CPU
     

    Attached Files:

  3. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    Make sure that the Double Sided Global Illumination flag is checked for your foliage material.