Search Unity

Bug Storyboards leave a transparent, one pixel border on screen edges

Discussion in 'Cinemachine' started by WhitethornDigital, Mar 28, 2023.

  1. WhitethornDigital

    WhitethornDigital

    Joined:
    Aug 12, 2018
    Posts:
    46
    Hi All,

    Versions
    Unity: 2019.4.40f1
    HDRP: 7.1
    Cinemachine: "Major 1 Minor 6"

    Pretty much just what the title says. When I try to use a storyboard cover the screen completely with a black sprite, there is a completely transparent edge to the storyboard that does not get covered. I have used all kinds of sprites, and messed with just about every setting in the Cinemachine Storyboard component. I can make the storyboard smaller easy enough, but I just cant seem to cover the perimeter of the screen.

    I have encountered this issue in editor, on standalone, and Xbox Series S/X.

    Any advice would be very much appreciated.
     

    Attached Files:

    Last edited: Mar 28, 2023
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,724
    Can you try upgrading to the latest Cinemachine 2.9.5? Does it still happen?
     
  3. WhitethornDigital

    WhitethornDigital

    Joined:
    Aug 12, 2018
    Posts:
    46
    Updating to 2.9.5, along with setting my Storyboard component to a larger than the screen image, and then "crop image to fit", seems to have worked in editor and on a PC build. Thank you!
     
    Gregoryl likes this.