I have scrolling credits using TextMeshPro. When I move the transform holding the text, the letters wiggle in size. This is very unpleasant to look at - the text is constantly wiggling up and down as it scrolls. If I move a standard Text UI component, this does not occur. I assume that TextMeshPro is trying to be clever and updating itself as it moves. This results in the awful looking wiggling on the screen. How can I stop TextMeshPro trying to adjust itself? I have tried adjusting all the settings and nothing works. I am currently considering rendering the entire output to a static Texture so this stops happening. This is a very silly thing to have to do.