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Audio Still hear audio source without audio listener or when audio listener is disabled

Discussion in 'Audio & Video' started by Stereojunk, Dec 12, 2018.

  1. Stereojunk

    Stereojunk

    Joined:
    Dec 12, 2018
    Posts:
    1
    Hi guys,

    I am very new to Unity and I have been playing a bit with features.

    I have one specific problem that is the following:

    I have applied audio sources to 2 different assets and I have an audio listener placed on the main camera.
    Normally, if I disabled the audio listener, I should not be hearing the audio sources even though it is still present.

    However, I still do hear these sources no matter what I do with the audio listener. I have tried to disable it, to remove it, nothing changes.

    Does anyone has an idea why Unity is acting like this?

    Thanks for your help.
     
  2. WashingMachine

    WashingMachine

    Unity Technologies

    Joined:
    Mar 23, 2017
    Posts:
    25
    Hey!
    If you create a new scene, add an audio source and disable the audio listener, does this still happen?
     
  3. deLord

    deLord

    Joined:
    Oct 11, 2014
    Posts:
    253
    Seems to be a bug that was fixed for 2019.1
    https://issuetracker.unity3d.com/is...-when-there-is-no-audio-listener-in-the-scene

    Although I am asking myself: what is 2019.1 when there is only 2018.3.4 for download right now??
    I use 2018.3.3f1 atm and I still have this bug
    Wtf, I dont get it. I can even open Unity 5.0.2p4, add an Audio Source that is 600 units away from the main camera and I still hear the sound for 100%.
     
    Last edited: Feb 6, 2019
  4. Sam-Sproutel

    Sam-Sproutel

    Joined:
    Jun 4, 2018
    Posts:
    5
    @WashingMachine
    Seeing this in 2018.3.6f1

    Created a new scene, removed the default audiolistener applied to the main camera, and added an audioclip to it. We can still hear the clip looping
     
  5. flyingaudio

    flyingaudio

    Joined:
    Dec 3, 2010
    Posts:
    88
    This is happening in 2018.3.14
     
  6. XSpitFire

    XSpitFire

    Joined:
    Jan 22, 2018
    Posts:
    5
    Same Issue here
     
  7. scarletsnake

    scarletsnake

    Joined:
    Nov 27, 2009
    Posts:
    91
    Yep, same here... By the way Stereojunk, cool username :cool:
     
  8. AndreasO

    AndreasO

    Joined:
    Sep 25, 2012
    Posts:
    90
    What's the status of this issue? This is clearly a bug and it drives me nuts.
     
  9. WashingMachine

    WashingMachine

    Unity Technologies

    Joined:
    Mar 23, 2017
    Posts:
    25
    @samSproutel
    Is this still reproducible on something like 2019.1.10f1? (Or any 2019.1 release?)
    Asking because of the bug that was posted with a fix for 2019.1
     
  10. Sam-Sproutel

    Sam-Sproutel

    Joined:
    Jun 4, 2018
    Posts:
    5
    I can confirm this is fixed in 2019.1.4f1!
     
  11. MisterSkitz

    MisterSkitz

    Joined:
    Sep 2, 2015
    Posts:
    458
    I'm using 2018.3.9f1 and the issue is present. I tried 2019 alpha and Beta and did not like those versions. Has 2019 made an OFFICIAL release yet?