Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Stiff Сonfigurable Joint for fishing rod

Discussion in 'Physics' started by ViacheslavRud, Mar 7, 2023.

  1. ViacheslavRud

    ViacheslavRud

    Joined:
    Aug 1, 2018
    Posts:
    19
    I want to make a configurable joint that keeps its position in a neutral state until a noticeable force is applied. But when I set it up, it falls no matter how big Spring is set. Weight is minimal.
    upload_2023-3-7_21-3-46.png
    upload_2023-3-7_21-2-57.png
    weight of this bone and all connected is 0.0001, so must be small. and spring is 1e+07. No matter how big is Spring it never goes up. Just slowly falls.
    upload_2023-3-7_21-3-30.png

    And it is very intertidal, it moves like in slow-mo.
    I don't see a clear explanation in the documentation. Could somebody help me with it?
     

    Attached Files:

  2. Cloudwalker_

    Cloudwalker_

    Joined:
    Jan 3, 2014
    Posts:
    134
    You need to set the xyz drive values.
     
    ViacheslavRud likes this.
  3. ViacheslavRud

    ViacheslavRud

    Joined:
    Aug 1, 2018
    Posts:
    19
    Yep, I already found this. Just wanted to add a comment here. So there is Limit Spring which makes spring when the joint goes to its limit. But Drive it' like usual spring in the normal range. It wasn't clear to me.
     
  4. ViacheslavRud

    ViacheslavRud

    Joined:
    Aug 1, 2018
    Posts:
    19